I'm an expert C/C++ developer, specializing in systems/embedded applications. I'm familiar with embedded development on ARM, x86/x86_64, and PowerPC. I also have experience using PHP and Python both on the web and to build tools.
Additionally, I'm familiar with the macOS Cocoa, iOS CocoaTouch APIs using Objective-C and Swift.
I design and build hardware in my spare time, and have experience with AVR, PIC and ARM (primarily STM32) microcontrollers, as well as Xilinx and Intel FPGAs. I'm a recent KiCAD convert.
Currently, I work at Microsoft as a security software engineer. Previously, I worked at Apple, Groupon, and Texas A&M University's Division of Marketing & Communications.
You may be interested in viewing my resume.
A microkernel-ish operating system developed from scratch, complete with full userspace support for C/C++, dynamic linking support, and userspace drivers for ACPI, PCI Express, AHCI, VMWare SVGA, and more.
The 68komputer is a series of from-scratch computer designs, based around the Motorola 68000 series microprocessors. This includes a minimal operating system burned into ROM.
CardboardKit is an iOS framework that makes rendering immersive 3D scenes, using Google Cardboard, incredibly easy. Built with Objective-C, using CoreMotion and SceneKit.
I have loads more projects that didn't quite make the cut (and/or are even less finished…) to be listed above. Check out my blog or GitHub profile to see what else I'm working on.
Have questions, or just want to chat? Email and I'll get back to you as soon as possible.
Usually, I will try to respond to emails within a business day.